package com.monkeygroup.mygoplus.base;

/**
 * Created by lcw on 2017/5/11.
 */

public class ThingsModel {
    /**
     * 物件返回结果状态码
     */
    public String status;

    /**
     * MyGoAPP时间
     */
    public Integer timestamp;
    /**
     * 物件信息
     */
    public Object property;

    public Object getBuilding() {
        return building;
    }

    public void setBuilding(Object building) {
        this.building = building;
    }

    /**
     * 新建案
     */

    public Object building;
    /**
     * 社區
     */
    public Object community;

    public Object getCommunity() {
        return community;
    }

    public void setCommunity(Object community) {
        this.community = community;
    }

    /**
     * 物件主人的用户信息
     */
    public Object user;
    /**
     * 物件拥有者和联卖者数组
     */
    public Object users;
    /**
     * 生活机能信息
     */
    public Object circuit;
    /**
     * 物件所有图片信息
     */
    public Object img;

    public Object layout;

    public String getStatus() {
        return status;
    }

    public void setStatus(String status) {
        this.status = status;
    }

    public Integer getTimestamp() {
        return timestamp;
    }

    public void setTimestamp(Integer timestamp) {
        this.timestamp = timestamp;
    }

    public Object getProperty() {
        return property;
    }

    public void setProperty(Object property) {
        this.property = property;
    }

    public Object getUser() {
        return user;
    }

    public void setUser(Object user) {
        this.user = user;
    }

    public Object getUsers() {
        return users;
    }

    public void setUsers(Object users) {
        this.users = users;
    }

    public Object getCircuit() {
        return circuit;
    }

    public void setCircuit(Object circuit) {
        this.circuit = circuit;
    }

    public Object getImg() {
        return img;
    }

    public void setImg(Object img) {
        this.img = img;
    }

    public Object getLayout() {
        return layout;
    }

    public void setLayout(Object layout) {
        this.layout = layout;
    }
}
